| Chapter |
Lessons |
Link |
Mark |
| Class IX |
| 1. Concepts: OOP |
1. Three Programming Models 2. Princiciples of OOP 3. Elementary Concepts of Class and Objects |
|
30 |
| 2. Introduction to Java |
1. Various Kinds of Software 2. Introduction to Java 3. Importance of Java |
|
25 |
| 3. Values and Data Types |
1. Character Set: Unicode and ASCII |
|
15 |
| 2. Tokens in General and Keywords |
|
25 |
| 3. Identifiers |
|
25 |
| 4 Literals |
|
25 |
| 5. Data Types |
|
30 |
| 6. Punctuators |
|
15 |
| 4. Operators |
1. Assignment and Sign (Unary + and Unary -) |
|
10 |
| 2. Arithmetic and Arithmetic Assignment |
| 20 30 |
| 3. Increment and Decrement |
|
20 |
| 4. Concatenate |
|
15 |
5. Relational and Logical |
|
40 |
6. Conditional and Form of Operators |
|
20 |
7. Expressions |
|
30 |
| 5. Input in Java |
1. Various Inputs 2. Various Statements |
|
20 |
| 6. Math Class Methods |
1. Math Methods |
| 50 40 |
| 7. Conditional Construct |
1. if else, simple if, if else if else and Nested if |
|
15 |
| 2. switch case |
|
20 |
| 8. Iterative Construct |
1. for, while, do while |
| 30 |
1. for: Series, Sum of series 2. Numbers 3. while, Applications |
|
30 20 20 |